110
measurements. Other “multiple testing” corrections are not quite so hard, because the dis
tribution of the results usually satisfies a normal distribution.
Nevertheless, it can be generally stated that it is much easier to carry out such evalua
tions with clear hypotheses and less likely to fall prey to random deviations or come to
false conclusions from the large data sets.
9.3
Typical Behaviour of Systems
9.1
Ordered systems can be described by simple mathematical equations, for example the
flight behaviour of a rocket or an airplane (function in time as independent variable, with
the x, y and z coordinates for the position) or of a train (route plan). As we can see, this
behaviour is predictable and can be described exactly for the entire period of the flight or
train journey.
In addition, the system can also be easily controlled, for example by the aircraft pilot
using the joystick or the acceleration/deceleration of the train by the train driver. The so-
called state space of the system (where the train or the plane is at which point in time) can
be described exactly, for every hour, for every minute.
A random system cannot be predicted at all for the next moment. The ideal example is
a dice roll. No one can predict whether the next roll will be a one, a two, or a three, or even
a six. And it stays that way. Also, the next roll is just as random as the previous one. This
Table 9.1 System behaviour (ordered, random, chaotic) with typical properties
System
Order
Mayhem
Random
Example
Clocks, planets
Clouds, weather
Noise (sound), dice
Single event
predictable
Very accurate
Only briefly (weather
forecast)
Not at all
→ simple laws
Effect of small
disturbances
Very small
Escalating over time,
explosive
No effect, random
disturbances are averaged
out
Possible states
Few pure states
Many: Circling around
attractor
Noise of all possibilities
(1 to 6 on the dice)
Dimension
Finally
Low, e.g. circular
orbital plane, healthy
pulse
Infinite (any sequence is
possible)
Control
Simply
Difficult, but effective
Barely (dice)
Attractor
Clear point, exact
circular path (strange,
fractal)
Scattered around the
attractor
No attractor: Any state
possible
9 Complex Systems Behave Fundamentally in a Similar Way